I agree with you - formation IN COMBAT are a bad idea.... However...
WARP FORMATIONS would be a godsend!!!!
For example so that the logies land 30 km behind the battle line and the battle line lands as a plate instead of a ball about 2-3km from the warp in point... And oh hey it would let you avoid the "warp in and mass collitions happen..." issues you run into.
Or wing 1 landing on the point, wing 2 landing 10km to the left and wing 3 landing 100km behind the warp in point....
Landing dispersed -10km ball instead of the 3km ball
Landing concentrated...
Fuck the bonuses - For good FC's the ability to customize the fleet warp profile would be bonus enough!!!
Show some imagination...
Saturday, March 24, 2012
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3 comments:
Warping/punting to different distances can already be done.
Just do several warp-ins at different ranges and let your fleet-members cancel the first/second warp. Done.
I don't want CCP to spend time on stuff that we can already do.(they could fix the bumping issue ... in general mind, once they fix station games)
we can't arrive more dispersed and we can't arrive in any formation other than (optionally) as single or multiple balls along a single axis at the moment.
I'd like to be able to warp a fleet and have us arrive as a wall (think plate) or other options.
can't understand why they can't have the fleet warp with the ships landing in the same relative positions they had when the warp was initiated.
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