tag:blogger.com,1999:blog-7072295959847306495.post7213897892434678716..comments2023-07-31T03:25:30.986-07:00Comments on Letrange's EvE Blog: Dear soundwave - you're an idiotUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7072295959847306495.post-33792938058057181832012-03-25T15:22:38.338-07:002012-03-25T15:22:38.338-07:00can't understand why they can't have the f...can't understand why they can't have the fleet warp with the ships landing in the same relative positions they had when the warp was initiated.Knug Lidihttps://www.blogger.com/profile/08168621175894976018noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-75219710017096885952012-03-25T08:24:33.142-07:002012-03-25T08:24:33.142-07:00we can't arrive more dispersed and we can'...we can't arrive more dispersed and we can't arrive in any formation other than (optionally) as single or multiple balls along a single axis at the moment.<br /><br />I'd like to be able to warp a fleet and have us arrive as a wall (think plate) or other options.Letrangehttps://www.blogger.com/profile/16433319509081349521noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-71641052896733320432012-03-25T07:21:40.227-07:002012-03-25T07:21:40.227-07:00Warping/punting to different distances can already...Warping/punting to different distances can already be done.<br /><br />Just do several warp-ins at different ranges and let your fleet-members cancel the first/second warp. Done.<br /><br />I don't want CCP to spend time on stuff that we can already do.(they could fix the bumping issue ... in general mind, once they fix station games)IMortagehttps://www.blogger.com/profile/08039215149310601938noreply@blogger.com