Yeeouch! I just got the Scimitar out of the oven and went searching for canonical fits. Then proceeded to drop said fits into EVE HQ's fitting tool (could have used EFT but I already had EVE HQ open). Holly mother of power drain! I can make it fit, but... *sigh*
Lesson number 396 in getting your matari pilot up to snuff: Logistics ships will show you that you have neglected your engineering skills. When other pilots are reporting a specific fit being cap stable and you only see 22s until cap-out, there is a problem. For the heck of it, I turned on all V. Yep, stable at 50%+... Well crap.
/me puts his shiny new Scimitar back in the locker and starts putting together a "get logistics up to snuff" plan.
Course now I'm left with the conundrum:
I'm about a month before I need to make a decision but man this will be a tough decision...
It's caused mainly by the fact that matari ships as a whole are relatively cap friendly. None of our ships take a lot of cap to run (with occasional exceptions *cough* logistics). This is due to our weapons being cap-less. All of them. Drones, Missiles and Projectiles don't take capacitor charge. Because of this, matari pilots as a whole tend to emphasize speed and gun skills first. Sure cap is important but for a typical matari pilot, speed and guns are MORE important. So they get done first. And it's not like it takes a lot of engineering skills to get a MWD frigate cap stable. Nav skills yes, eng skills no.
So what do you think? Is the summer plan BS weapons or Logistics? I'll need to do both, it's just a question of which one first...
Side note: My previous post seems to have been like throwing meat at starving wolves, quite a bit of comments.