After 3 sessions of Incursion and having run 34 vanguard sites, I'm up 310mil isk over the weekend. Unless I'm totally mistaken that should make 45k ish Concord LP when those incursions finish up (if they do - no clue how that works).
This meshes very well with my 149mil isk investment in my Scimitar. So overall I'm ahead 160mil which is rather good considering am now over 1b again and on the 22nd of November I was at 209mil... Ah yes, EVE is like getting on a bicycle. Just takes a while to knock the rust off is all.
I must admit I like incursions - going in with a fleet reminds me of other MMOs where you do things as a group. People from other MMOs are going to find it rather familiar territory (with of course eve specific idiocyracies - like the danger of suicide ECM boats breaking up your rep chains). Out of all the activities in EVE Incursions are probably the activity that bears the most resemblance to other MMOs. The only problem is that with a requirement of having 3 logistics pilots for the first tier that actually pulls in isk, it's pretty much strictly for the veterans instead of something that could be used to ease other MMO players into EVE. Ah well. Another lost design opportunity in EVE. We should be used to those by now.
As I look forward to a more relaxing evening than concentrating on keeping fellow pilots alive in incursions I'm feeling pretty good about returning to EVE. At this point my plans post-patch are pretty set.
1) Get the fuel pellet BPOs
2) Get the Tornado BPO.
3) Convert existing fuel reserves into the new format
4) Get the 3rd account re-activated and that pile of un-researched BPOs researched (I need to consider some character moves so that the corp/research characters are all on the same account - gah)
5) Get a suitcase carrier
6) Get an isk reserve buffer
7) Head back to 0.0
On the skills front, I'm doing some emergency shoring up of drone skills (What? I can't fly T2 logi drones??? Damn it! - not to mention the T2 mining drones for that vanguard site -.-;). I'll get back to the carrier skills once that shoring up is done. I may slip in Command ships soon though as I killed off all the pre-requisites.
That should keep me going for a bit.
I will point out the irony of wanting to be in 0.0 but being unable to generate the income necessary to progress there in 0.0. Good design CCP.