I also finished "bunkering up" for some T1 manufacturing runs. This means having a mix ratio on hand that is good for most manufacturing tasks. I like to run an inventory of 4000 Megacite at "bunker full" state with each mineral below that x4 the one above (so 16k Zydrine, 64k Nocxium, and so on down to 16mil~ish Tritanium). Although the ratios are off for any specific faction manufacturing run, in the aggregate it works out quite well as a good "bunker" ratio. What runs out first depends entirely on what I've been building and it allows me to pump out at least 2 BS without having to calculate "do I have enough materials on hand". The idea is to build what you want then put up buy orders to re-fill the bunker, taking advantage of the buy/sell difference instead of simply deciding to build something and buying the minerals at the `sell` price.
Last but not least I got 2 planets of PI going to get some PI materials going as well (might as well, I`ll be in high sec for a bit after all. I just setup a cheap high cycle (20h) one extractor setup. Going to work on some math to figure out "at what point is it worth destroying the extraction head and buying a new one else where". We'll see.
I'm also starting to organize things among some pilots I know to get a core Logistical group together to go run some incursions after the patch. The idea being that so long as 3-4 of us have Logi 5 and we have some DPS we trust, it is relatively easy to get DPS to run vanguard sites.
We'll see how those plans go.