Just as controversy erupts. Well not controversy, more tempest in a tea pot. The balancing team realized what any intelligent being would realize about the ship scheme in EVE. The current structure is a patch work of various add-ons and upgrades that have happened over the years result in a rather messy progression of skills to get in various ships.
I can see the desire to rework the skill dependency tree. I don't necessarily agree that the exact direction they are taking is the correct way to do things. But so long as I can keep flying what I currently am able to fly, I don't have too much of a problem with making changes.
A much bigger concern to me would be the eventual re-balancing of the ships themselves to make them work within their "line". Don't get me wrong. I can see how some people will freak at the changes to the skill requirements and the skills structure. But a more critical issue is the eventual rebalancing of all the ships and the "bringing up to snuff" of the basic T1 ships. The kerfuffle over the skills situation risks overshadowing more important changes.
Meanwhile - go vote.
5 hours ago