Ok, I'm starting to feel like Shrike (he of "lost 4 Avatars" fame). Finding the correct limits for the Loki is proving to be a "hit and miss" proposition. Good thing I can build these suckers for much cheaper than the market sells them.
I have once again lost a Loki. Once again to sleepers. Once again to pilot error. Note to self: When in a black hole system, your ability to allign quickly is seriously impacted. Once they are thru your shields 4 sleeper BS tend to rip through your armor in split seconds. Also learning to coordinate with a new set of pilots is always a bit tricky. Still I waited too long to start the warp out so my fault.
Basically I've started running class 4 sites with my new corp mates. Since none of us have worked together before there's always squadron fit issues and ship issues to iron out and work on until we get a good squadron together and things go without error.
The good thing is we went back and finished off the site without further incident (well ok my BW will need a bit of armor repair - but compared to the Loki that's peanuts). The good thing in all this is that the 3rd Loki was already built. I also have 3 of the subsytems for it. I still need to reverse engineer the defensive and electronic subsystem of the correct type to be able to build them myself. But having finally updated my spreadsheet of DOOM(tm), I finally have the costing on this stuff transferred over to a proper isk basis. It even includes pro-rated fuel costs for POS operations. Some interesting facts:
- At current Jita prices (at least over the weekend) all polymer reactions were actually profitable. Some barely, some were seriously profitable. YMMV, depending on the day of the week of course. Subject to change over time etc etc etc...
- The balance between the Wrecked and the Malfunctioning subsystem relics is actually quite good. Basing on a 33% chance for Wrecked and 66% for Malfunctioning, the prorated run cost of subsystems are surprisingly balanced (sometimes the wrecked is cheaper, sometimes the malfunctioning is cheaper).
- The above does not apply to hulls however. The per-run cost of using Malfunctioning Hull Sections is SUBSTANTIALLY cheaper based on this weekend's materials prices.
Anyways I really need to kill a lot of sleepers now. Fly it like it's already dead.