tag:blogger.com,1999:blog-7072295959847306495.post5885487577346799193..comments2023-07-31T03:25:30.986-07:00Comments on Letrange's EvE Blog: IdeasUnknownnoreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7072295959847306495.post-29455090994844470632010-08-26T06:01:29.969-07:002010-08-26T06:01:29.969-07:00@Squizz: #4: But, you CAN'T move a courier &qu...@Squizz: #4: But, you CAN'T move a courier "package" inside a "Ship maintenance Bay" (Orca, Carrier, Rorqual). So, if the courrier contract is my trusty Hulk, you wouldn't be able to move it unless you break the seal, move it, and then recontract it to me. <br /><br />We would need a special type of courrier "package" that, if it contains only ships, could be put inside a ship bay.Unknownhttps://www.blogger.com/profile/05774498705192859951noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-83991829372309514992010-08-24T18:11:50.338-07:002010-08-24T18:11:50.338-07:00Do like. Why not post them to the EVE UserVoice an...Do like. Why not post them to the <a href="http://eve.uservoice.com" rel="nofollow">EVE UserVoice</a> and get some general votes on them?Anonymoushttps://www.blogger.com/profile/09497832032540709785noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-59937311358350523072010-08-24T13:44:15.341-07:002010-08-24T13:44:15.341-07:00Maybe need to have separate sections for corporate...Maybe need to have separate sections for corporate/alliance-completed contracts and other contracts, to help prevent gaming the system. It could still be possible, though.pjharveyhttps://www.blogger.com/profile/04087113822977971310noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-91745991975608347262010-08-24T12:53:41.241-07:002010-08-24T12:53:41.241-07:00@Letrange Yes, I like how you are thinking. All...@Letrange Yes, I like how you are thinking. All of the suggestions seem worthwhile to me.<br /><br />@Squizz I think you are kind of missing the point, particularly with #5. There are buy/sell contracts, and they can be listed corporate only, but only one character can pick up said contract, and must complete it by buying/selling the whole amount.<br /><br />You could chop it up into bite sized chunks, but you're going to quickly run out of contract slots that way, and you'd still miss out on odd-lot stuff, ones and twos.Toldainhttps://www.blogger.com/profile/00501926678749747844noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-12542880010049646532010-08-24T12:23:06.262-07:002010-08-24T12:23:06.262-07:00#1) A user can list corporate and alliance contrac...#1) A user can list corporate and alliance contracts using the standard contract interface. The API already exists for retrieving corporate contracts as well.<br /><br />#2) Once again, corporate contract list. Whether contracts are listed in the character sheet or contracts, it is up to the user to go look for them.<br /><br />#3) Great idea here. Could use some refining (such as what if tower is offline, roles, etc).<br /><br />#4) You can already courier any assembled ship that is a Battleship or smaller. Size restrictions on courier contracts were removed in 2009.<br /><br />#5) Internal buy/sell contracts already exist. A market would be useful, however, if users don't use the contract system they won't use the market either.Unknownhttps://www.blogger.com/profile/17219891597687083542noreply@blogger.com