tag:blogger.com,1999:blog-7072295959847306495.post7776134265282195924..comments2023-07-31T03:25:30.986-07:00Comments on Letrange's EvE Blog: ReflectionsUnknownnoreply@blogger.comBlogger8125tag:blogger.com,1999:blog-7072295959847306495.post-4952328820118947202010-01-24T08:08:20.126-08:002010-01-24T08:08:20.126-08:00Nice, Letrange. Good food for thought.
But Minuit...Nice, Letrange. Good food for thought.<br /><br />But Minuit sums up pretty well what my thoughts were on #3. Industrialists can have teeth, they just need to be hired and/or are a combat unit within the corp. It's only the industrialists fault if they aren't fighting fire with fire.jtylerhttps://www.blogger.com/profile/05659165671184981662noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-5946747729268477772010-01-21T12:31:46.803-08:002010-01-21T12:31:46.803-08:00@a bunch of you: I'll be expounding on the wh...@a bunch of you: I'll be expounding on the whole points 3 and 4 in my next post since it seems to kick off some interest.Letrangehttps://www.blogger.com/profile/16433319509081349521noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-20797744094316022392010-01-21T12:03:24.004-08:002010-01-21T12:03:24.004-08:00Well I would like a new "Mimic" or "...Well I would like a new "Mimic" or "Chameleon" module (with the new skill: Mimic Signature in Electronics) described in a couple of different posts I had.<br /><br />Specifically it would allow Cruisers, Battlecruisers, and Battleships (the best of which would be CovOps battleships) to be the wolves amongst the sheep. Even with Hulkageddon in consideration, try to break my tank in a Drake or Myrmidon with a 4 cruiser gank squad. I'll laugh while you are Concordokken.<br /><br />More here: http://inglixthemad.blogspot.com/2010/01/cloaky-things.html<br /><br />and a bit more about it here, at the end...<br /><br />http://inglixthemad.blogspot.com/2009/12/auto-profit-for-all-not-really.html<br /><br />Sorry about the shameless self promotion ;)Jesse J Derkshttps://www.blogger.com/profile/02936901405044000987noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-59722459505542606262010-01-21T11:04:51.127-08:002010-01-21T11:04:51.127-08:00Nice post!
I somewhat disagree with you on point ...Nice post!<br /><br />I somewhat disagree with you on point 3, however.<br /><br />To continue your analogy of pirate infested waters, many merchant vessels were indeed helpless ships designed simply to move goods from point A to point B.<br /><br />They tended to be accompanied by rather well armed vessels designed to sink anyone between point A and point B who didn't stay the heck out of the way.<br /><br />I don't think hulks being bad at defending themselves is inherently bad, but rather that the vast majority of us are fools for not hiring guards.<br /><br />This of course doesn't address suicide ganking in high-sec, but that's a somewhat different matter.Timothy Royhttps://www.blogger.com/profile/10753191743319501680noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-72495698447637771492010-01-21T11:00:21.523-08:002010-01-21T11:00:21.523-08:00We all benefit from your brain not turning off wel...We all benefit from your brain not turning off well - good post.<br /><br />I'm not sure I understand your point #4 well. What do you mean by "Search for resource time and loiter time". Loiter time would apply to mining, yes? So is your comment about the design of mining ships? Or mission running/ratting ship fits too?<br /><br />Any game is a flawed game, but that's partly because the human players that play it are so varied that you can't possibly make a game that is everything to everybody. We'll see if EVE continues to improve - I'm a bit concerned that CCP's desire to move into console gaming will mean less attention will get spent on EVE. We'll see.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-5539217595522619892010-01-21T10:46:02.133-08:002010-01-21T10:46:02.133-08:00Arming a ship involves tradeoffs. If you really wa...Arming a ship involves tradeoffs. If you really want a defensible mining ship, you can use a combat ship with mining lasers. An exhumer should be reserved for when you have some defense and using a ship designed solely for mining is appropriate.<br /><br />Also, am I wrong in thinking that it's possible to tank a Hulk so it's not trivially gankable?Anonymoushttps://www.blogger.com/profile/13116383671551612410noreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-67919021430979230842010-01-21T10:31:03.751-08:002010-01-21T10:31:03.751-08:00As usual, you've nailed it. An appropriate def...As usual, you've nailed it. An appropriate defensive balance to industrial / mining ships (and perhaps finally a true science ship class) would probably do much more for those upset about Hulkageddon than nerfs to the pirates. Preserve the sandbox but make sure everybody has the right kinds of shovels.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7072295959847306495.post-9002674226858764982010-01-21T10:25:57.049-08:002010-01-21T10:25:57.049-08:00Yeah, I'm nitpicking, but...
Adieu is how you...Yeah, I'm nitpicking, but...<br /><br />Adieu is how you spell adieu, yes. But that's not the word that applies. The phrase means "without further fuss" and similar; ado is correct. Adieu means goodbye which is entirely unrelated.Heyna Deltaishttps://www.blogger.com/profile/09328883012517664339noreply@blogger.com